Last 10 changes peermore peermore peermore aboutchris augury socialtext pictures socialtext socialtext aboutchris 122 words 253 defs | craftRevision: | Posted to the ac.csci.c335 newsgroup for my A593 Computer Structures class. The latter half seemed worthy context for this thing. Date: Fri, 22 Feb 2002 01:22:00 -0500 (EST) From: Christopher J Dent <cjdent@cs.indiana.edu> To: cdent@burningchrome.com Subject: confirming ass3 expectations I guess I'm mostly done with assignment 3 (except for some tidying) but I want to confirm the expectations before I turn things in. Also there's something that Mills wanted me to post at the ends of this message. I'm using 4 different jump tables in something of a hybrid between assignment2 and this one. It didn't make sense (to me) to make a long jump table when I could use just one in some cases and cascade through two in others. The first table is based on the high nibble of the ascii code of input. Then there is a table for hex, and a table for operators. Decimal numbers don't need 'em. The fourth table is used later based on the operator in the input to choose a routine for the calculation. This okay? I do not report errors in the input string until after the = key is pressed. In other words I don't go into cbreak mode. Okay? My code will _only_ do operations on two 4 digit hex numbers and will _only_ output an 8 digit hex number. The assignment made it sound like this was desired. If I get numbers with the wrong number of digits or too many or too few numbers or operators it errors and starts again. Okay? Earlier this week Prof. Mills asked me to post my "method" so other folks could know about it. I'm not sure I really have a method other than being stubborn and not sleeping much, but here it is: - do not reinvent the wheel, steal: if you can find an example that does something like what you are trying to do, modify it, credit where appropriate. I spend a lot of time in the example 2 and 3 code. - search the web: when I can't figure out how to use a particular instruction I search on the web to see it used in some kind of context. The programmers ref is good to a certain extent, but without samples I'm pretty much lost. - decompose the problem on paper - experiment in the lab: this is the one that Mills felt was worth mentioning. I diddle in the lab alot and do a lot of stepping through code. Getting in the guts. I am, however, now pushing my limit. Without constructive, written feedback on the homework turned in so far I'm going to be lost, soon. My continuing problem with CS classes at IU has been that if you turn in moderately good code, you get a good grade but no feedback on how it could be better. That needs to happen or any adequate, yet bad, habits that people are generating are not going to be nipped and tuned to something better while they are still weak. If that nipping and tuning comes later I'll be too curmudgeonly by then to accept it. I look at my code now and think, "Cool, that works, but DAMN, that sure looks ugly" but don't know what direction to go for improvement. There's a great deal of evidence which supports the idea that excellent programming (and many other computer related activities) is a craft: it can't be taught in any true systematic fashion but instead must be taught by the tranferrence of the cultural concepts inhered in the expert craftspeople and demonstrated in paradigmatic examples in a dialogic process. I have no idea on how to accomplish that in classes of this size, but it would be cool. Of course, this class isn't really about programming it's about structures, perhaps I shouldn't worry about it? (I'm tired and I fried my brain in the lab.) | [ Contact ] [ Old Blog ] [ New Blog ] [ Write ] [ AboutWarp ] [ Resume ] [ Search ] [ List Words ] [ Login ] |