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Suchman, L. (1987). Interactive Artifacts. In _Plans and Situated Actions_ (p. 5-26). New York: Cambridge University Press. (Read for L592, Dillon) Suggests computers as interactive artifacts, not things that are used, by decoding the nature of interaction, how humans conclude they are interacting, and what aspects of computers display interaction. Computer appear to have intention. Two forms of intention are discussed: intention from the designers standpoint (this tool was built by someone with a purpose), intention from the computer itself (this tool is trying to do something, it has a purpose). -=-=- The computer appears to be an intentional machine because it shares some features with humans. According to Suchman it is in part our inability to see inside each other's heads, our mutual opacity, that makes intentional explanations so powerful in the interpretation of human action...The overall behavior of the computer is not describable, that is to say, with reference to any of the simple local events that it comprises...To refer to the behavior of the machine, then, one must speak of "its" functionality. And once reified as an entity, the inclination to ascribe actions to the entity rather than to the parts is irresistible. Humans have a way of communicating that allows them to stop in moments of communicative confusion and say, "excuse, what are you getting at?" Some computer designers believe that by developing this skill in computers there will be a greater perception of intelligence in the computer. If it is opacity which inspires intentional explanations, then increasing opportunities for explanation suggests an increase in opacity. That is bad. If the computer were a partner in an interactive dialog, if the computer were a partner with a shared knowledge and language, it could be good. That is not the case. Intentional explanations between humans works out because opacity exists with the individual and there is a shared knowledge space existing outside the two or more humans involved. That shared knowledge is what is used to reach clarity. A computer is not a human, it is a tool. Clarity can be reached in a much more direct fashion by exposing the tool, making it clear in the first place. Back to the Index